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ANIMATION:
(The act, process, or result of imparting life, interest, spirit, motion, or activity.)
Over the years I've worked on so many different projects that if I put everything I ever did into one video, you would be sitting here for quite a while.

Below I've uploaded specific reels for certains projects, showcasing more of the work I did that didn't make the cut into my current demo reel, as well as videos for some of my own personal projects.

Enjoy!

THE LAST OF US Animation Reel 2013:
(Here is a collection of my work from The Last of Us.)
Responsible for:
Hand-keyed facial animation, body animation cleanup, finger, gesture & prop animation in all scenes.

"Bushy Beard" Animation 2012:
(I finally completed this is a bit of animation that I've been working on here and there.)

Uncharted 3: Drake's Deception Body Animation Demo Reel 2011:
(Here is a collection of some of the body animation work I did for Uncharted 3: Drake's Deception.)
Responsible for:
Body animation cleanup, finger, gesture & prop animation in all scenes.

"Cup of Tea" Animation 2011:
(This is a bit of animation that I've been working on in my spare time.)

"More Ice" Animation 2010:
(This is another bit of animation I did using the rigs from AnimationMentor.)

InFamous 2 Body Animation Demo Reel 2011:
(Here is a collection of some of the body animation work I did for InFamous 2.)
Responsible for:
Body animation cleanup, finger, gesture & prop animation in all scenes.

Resistance 3 Animation Demo Reel 2010 to 2011:
(Here is a collection of church destruction, vehicle & camera animation work I did for Resistance 3.)
Responsible for:
Shot 01: Bus debris after collision with church.
Shot 02: Church collapse.
Shot 03, 04 & 05: Vehicle & camera animation.
Shot 06: Vehicle, projectile & camera animation.
Shot 07: Camera animation.

BioShock Launch Trailer 2007:
(Here is the Launch Trailer for BioShock I worked on at Eyeball on the Floor in 2007.)
Responsible for:
Last 3 shots: All Big Daddy animation and Hero animation.
(No flying bots.)